Quick, draw! (Brzo, crtaj!)

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Quick, draw! (Quick, draw!)
Help machine learning research by adding drawings to the world's largest database. If drawing is not your forte, it doesn't matter. Google's interesting game could entertain you quite a bit. It is about the game "Quick, draw!" (Quick, draw!) in which artificial intelligence tries to guess what you have drawn. The task is to draw six random terms, and you have 20 seconds for each. It is drawn with a mouse on a computer screen or a finger on a mobile phone screen, and the software guesses what you have drawn according to learning from previous attempts of other players, which means that over time it becomes more and more successful in guessing what you have drawn.

This fun machine learning game was created by: Jonas Jongejan, Henry Rowley, Takashi Kawashima, Jongmin Kim, Nick Fox-Gieg, along with friends from the Google Creative Lab and Data Arts Team.
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