Tri Peaks Solitaire

Three Peaks Solitaire
The game board in Tri Peaks Solitaire consists of:
Three Peaks- there are three pyramid tops, each of which is 4 cards high. The peaks share the lowest level. The bottom cards are face up, and the bigger cards are face down.
Stock - used to draw cards and put them in the Waste.
Waste- It is initially empty and is located right next to Stock.

The game starts with eighteen cards that are dealt face down to form three pyramids with three overlapping levels each. Below these three pyramids are ten face up cards. The goal of the game is to move all the cards from the three tops to the Waste. You can only move open cards to the Waste, a card is considered open if there are no other cards covering it. At the beginning, the entire lower row is open. After you move cards from the Peaks open other cards which you can then fold and then open to move to the Waste. You can move a card to the Waste if it is higher or lower than the highest on the Waste card. Eg if 6 is on Waste you can move 5 or 7 there. Initially, the Waste is empty and you can move any card there. If you have no cards on the vertices that can be moved to the Waste then you can get a card from the inventory and turn it into the Waste. You can only go through Stock once, there are no reset permits, so don't use Stock unless you definitely can't move any cards from the Peaks.

You beat the game by moving all cards from all three vertices to the Waste. Cards left in stock when you're done - it doesn't matter.

You lose when you cannot move any cards from the Peaks and have no cards left in the Stock. The game will notify you of this, but feel free to use the Cancel button to try to figure out another solution.

The score is based on the number of cards left at the end. You win if you have no more cards left. The game also counts the moves you make to win, so winning with fewer moves is considered better.

According to Wikipedia, the game was invented by Robert Hogue in 1989. He performed a computer statistical analysis of the original game that showed that more than 90% of all solvable games were solvable.
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